The long long wait is over, as the teaser trailer for Call of Duty: Modern Warfare game 2019 has just been revealed. There are many anticipated video games in this year, for die-hard gamers. But the most hyped and highly awaited, perhaps, is the next Call of Duty. The great, old legacy of this video game franchise is what makes it stand out, from other console titles.
When will the next Call of Duty game be coming out?
The biggest first-person shooter game will be out on October 25, 2019. It’s been revealed in the teaser video itself. And it’s also certain now that the full gameplay will be revealed at the E3 2019, in June. Infinity Ward is the developer behind all the Call of Duty games that have come out so far.
This time too, the studio is developing this game, but also with the support of Beenox and Raven Software.
The latest trailer shows a kind of re-imagining of the Modern Warfare sub-franchise that started a decade ago. It’s just a minute and a half long in duration. And shows a glimpse of the soldiers shooting and dealing with unexpected battle scenarios. Like its predecessor, it will also be played from a first-person-perspective. The clip shows many harsh difficulties of war, when it comes to being a soldier.
The new Modern Warfare will also support cross-platform play, but won’t be containing a season pass. It will also feature co-op missions, in addition to singleplayer campaigns and class multiplayer modes.
The upcoming Call of Duty game is a Battle.net exclusive, just like its predecessor, Black Ops 4. There will be several options to choose from: standard edition for $60, operator edition for $80 (with premium digital items), and operator enhanced edition for $100 (including digital items and 3,000 Call of Duty points).
The game will also support DirectX Raytracing (DXR)—but only on PC. On the next PlayStation and Xbox consoles, the feature will likely arrive a year later.
There will be some ray tracing for audio as well, this time, along with ray traced graphics too. In a recent media interaction, the Audio Director for the game, Stephen Miller, told about this.
“With the weapon reflection system, it uses ray tracing out into the environment and plays three sounds at point of impact. So as you’re running around you actually get different sounds constantly as it behaves with the geometry.”